Connect your AI client
Generate MCP config for Claude, Cursor, Cline and more.
Godot MCP Studio runs a local MCP server and generates the exact config each client expects. You copy it once, and your AI can see and edit your Godot project.
Generate the config
In the app, open AI client and pick your client. The app fills in the command and arguments. Pairing with Godot is automatic from the project itself, so Cursor, Claude, Codex, VS Code, and every other client config stay free of tokens, settings paths, and license credentials.
Generated configs expose the full tool set. Copy the snippet and restart the AI client after you change the command or project path.
Claude Code
Claude Code reads MCP servers from its config. Paste the generated mcpServers entry, then restart Claude Code. A typical entry looks like:
{
"mcpServers": {
"godot-mcp-studio": {
"command": "godot-mcp-server",
"args": ["--project", "/path/to/your/project"]
}
}
}The app writes the real path and connection details for you, so copy its version rather than this example.
Cursor
Cursor gets the full catalog like every other client. Current Cursor builds load all of it without a tool limit. Ask the AI to run list_tools when you wonder whether a tool exists.
If Cursor shows the server connected with 0 tools, update the app: releases before Pro 1.3.4 shipped one tool schema that Cursor's validator rejects, which made it drop the whole list.
Cursor keeps the server process running for as long as the editor is open. After you update the app, the old server notices the new one on disk, tells Cursor its tool list changed, and once no tool has run for a minute exits so Cursor restarts it into the new version. If Cursor shows the server as stopped instead of restarting it, toggle it off and on in Cursor's MCP settings.
Cline
Cline reads the same mcpServers shape as Cursor. Use the client picker so the app formats the snippet for it, paste it into Cline's MCP settings, and reload.
Let your AI know the rules
The app can drop an AGENTS.md (and CLAUDE.md) into your project with a compact tool overview, your permission mode, and safe-editing conventions. The full tool catalog ships separately as the godot-mcp-tools skill (one reference file per category under .claude/skills/godot-mcp-tools/references/ and .agents/skills/godot-mcp-tools/references/), and Cursor, Continue, and Windsurf get it as an on-demand godot-mcp-tool-catalog rule. This noticeably improves how well the model uses the tools. Enable it from the app, or write it any time from the project screen.
Verify it works
Open your Godot project with the addon enabled, then ask your AI to "get the scene tree." If it returns your nodes, you're connected. If not, see Troubleshooting.